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Ebda Limiti

The board game "Ebda Limiti" is a game for 4 players aged 10 years and above. The theme of the game is "BOUNDLESS".

Cover image for Ebda Limiti

Departments

  • Project-Management

Degree

master

Once upon a time, there was a land inhabited by four different tribes: Nar, Ilma, Arja, and Dinja. Each tribe had its own territory and lived in peace and harmony as long as they stayed within their country's borders.

But one day, something unexpected happened. Some thieves stole the powerful "Power Stones" that each tribe possessed. These stones were of invaluable worth and gave their owners great power over the elements. With the theft of the Power Stones, a sudden mixing of the tribes began, borders shifted, and the countries were thrown into turmoil and war.

The unrest quickly spread, and all tribes were affected. It was obvious that they could not continue this way if they wanted to save their land and people. They realized that the only way to stop the power struggle was to unite all the elements. Each tribe had to bring its "Power Stone" to the center and fight together against the enemy.

At first, the tribes were skeptical, but eventually, they realized that the shift had to be stopped before it was too late. They began to pool their resources and work together to restore peace.

After some time of cooperation, the tribes realized that unity is the key to success, and that no borders are necessary. They realized that they had more in common than apart and that each tribe had its strengths and weaknesses that needed to be respected.

In the end, the country was united again, borders disappeared, and people worked together to create a better life for all. The tribes knew that they could never be separated again and that they could only be strong together. So they lived in peace and harmony, with a new understanding that unity and cooperation were the keys to success.

The plot of the game revolves around four tribes (Nar, Ilma, Arja, Dinja), who once lived alongside each other within their country borders but were suddenly mixed up due to the theft of the "power stones", which led to border shifts and war. The goal of the game is to unite all the elements by each tribe finding and bringing their "power stone" to the center. If successful, the shifting will stop, and the tribes will realize that cooperation is the key to achieving their goal, and boundaries are not necessary. The game board is made of wood, and the game principle is cooperative, meaning the players play together against the game.

Team

    • Creator
    • Carmen Mayr