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Maanu

In Maanu, the player takes on the role of a water goddess, who moves on the water surface of a river system. The world of this goddess is threatened by evil beavers, which pollute the Area

Cover image for Maanu

Departments

  • Game
  • Animation
  • Project-Management

Degree

bachelor

A catastrophe is looming over your small island. The local beavers have constructed grotesque dams, broke the flow of the rivers and destroyed the equilibrium of nature. You must end their mindless ambitions or everything will burn. In Natures Summing you awake as the minor river goddess Aquaria at a dried-up riverbed, reincarnated to save the island you call home from a great disaster. You will need to follow the river and use your connection to it to overcome the obstacles ahead. It will guide you where you are needed. During your absence the local beavers have built great cities and dams that disrupt the flow of the river and dammed up a great lake atop the sleeping volcano at the heart of your island. They don’t know what they are awakening and they would not listen to your warnings. Now you’re taking matters into your own hands

Team

    • Lead Artist,
    • 3D Artist
    • Jan Pscheidt
    • Lead Programmer,
    • Gameplay Developer
    • Florian Lechner
    • Level Design,
    • Gameplay Developer
    • Daniel Lainer
    • Artificial Intelligence,
    • Gameplay Developer
    • Georg Billinger
    • Concept Art,
    • 3D Artist
    • Konstantin Trinth
    • Composer
    • Constantin Hemetsberger
    • Interactive Sound Effects
    • Franz Pichler
    • Project Manager
    • Nikolas Vana
    • Project Manager
    • Lisa Grall